Changelog

What is new in PathKit, newest first. The app updates itself.

  1. 2026

    Private beta, and nothing you write gets lost

    PathKit opens to its first teams, a few at a time, each with a workspace of their own.

    New

    • Private beta. Every invited tester gets their own workspace on 30 days of Pro.
    • Your account. Forgot password, and deleting your data or your account asks before it acts.

    Improved

    • Drafts survive. A comment you were writing survives a refresh, and keeps its line breaks.
    • Lost anchors stay visible. A comment whose screen disappeared in a re-sync is listed in the rail, never dropped.
  2. 2026

    Imports stay where they belong

    Small fixes to where things land and how sign-out behaves.

    Fixed

    • Imports. An import always lands in the workspace it was started from, and the board limit holds on every way in.
    • Wires. Wires stay inside their board, and sign-out asks once.
  3. 2026

    Agents over MCP, live boards, Figma links

    PathKit becomes an MCP server, and a board becomes a place several people work at once.

    New

    • PathKit over MCP. Connect Claude, ChatGPT, Cursor, Claude Code or Codex by signing in. Your agent reads the flow, wires it, runs the checks and answers threads.
    • Version history. Every board keeps versions, and a delete made by an agent saves one first.
    • Live boards. Cursors, following somebody's view, and boards that update for everybody as they change.
    • Comment mail. Mentions with @, at most one mail per thread every ten minutes.
    • Figma links. Import a file by pasting its link.

    Improved

    • Wire up reads screenshots. It reads screens that came in as pictures first, and finds buttons nobody marked.
    • Wire into empty space. Let a wire go over empty board and the next screen appears there.
    • Suggestions, not errors. Findings read as important, suggested or optional, and a fresh import reads as unfinished rather than broken.
    • Faster boards. Half as many database reads per board, and a smaller first load.
  4. 2026

    Faster boards

    Opening a board no longer gets slower as the workspace grows.

    Improved

    • Redraws. The canvas redraws only the screens that changed.

    Fixed

    • Wiring. Three cases where wiring a control left the board saying something untrue.
  5. 2026

    The review inbox

    Every suggestion on a board in one list you can work through.

    New

    • Folds. Findings that say the same thing across screens fold into one row you can answer at once.
    • Order and what is new. Sort by where a finding sits in the flow, or show only what the last check turned up.
    • Your own model key. Bring an Anthropic or OpenAI key, billed to your account.
    • Share sheet. Says who can open the board, with the link as one row of it.

    Improved

    • Undesigned states. States nobody drew sit on the board as screens, wired, at full size.
    • A tour. A short walk through the canvas for somebody new to one.
  6. 2026

    Checks that read the screen

    Seven checks look at the artwork, not only at the wiring.

    New

    • Image checks. Fields with no error state, lists with no empty state, deletes with no confirmation, and four more.
    • Mark by pressing. Mark a control by pressing its layer instead of drawing a box.

    Improved

    • Faster screenshots. Screenshots are sent three at a time, so a big set comes in faster.
  7. 2026

    PathAI and plans

    Ask about a suggestion where you would have replied to it.

    New

    • PathAI. Answers in the thread, or over the whole board with ⌘I. It proposes, you apply.
    • Plans. Free, Pro by the seat, and readers who are never counted.

    Improved

    • One Check button. Instead of a menu of five.
    • Plugin sign-in. The Figma plugin connects by signing in rather than by pasting a secret.
  8. 2026

    PathKit

    The first board: a flow from Figma, wired to the controls that trigger it, and checked.

    New

    • Import. A page with the Figma plugin, or a set of screenshots.
    • Wires on controls. Every wire is anchored to the control that triggers it, and you can draw your own.
    • Nine graph checks. Each pinned to what it is about.
    • Threads and share links. Comments and suggestions in the same threads, ↑ and ↓ to step through them, and read-only links.